Creators: Pop Cap
Director: George Fan
Release date: May 5, 2009
Storyline: The aim of the game is to protect your owner’s home by growing deadly plants which you are supposed to use to fend off the undead zombies, which are desperate for a tasty lunch called brains.
Main characters: These are the two different lists of characters, the first one being plants and the second one being Zombies:
Plants are living organisms that belong to the kingdom of Plantae. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis .
They are the main protagonists against a horde of Zombies, which are capable of eating them, and are the player’s main defence against the undead assailants. Plants also populate the Zen Garden, where the player is able to use the Watering Can, Bug Spray and Fertilizer to grow Plants and earn Money.
List of Plants:
Plant | Image | Characteristics | Sun cost | Recharge |
---|---|---|---|---|
Peashooter | Shoots peas at zombies. | 100 | Fast | |
Sunflower | Produces 25 sun about every 24 seconds. | 50 | Fast | |
Cherry Bomb | Destroys all zombies in a 3×3 area. | 150 | Very Slow | |
Wall-nut | Much stronger than most plants and protects anything behind it. | 50 | Slow | |
Potato Mine | Explodes all zombies in its square, but takes 15 seconds to arm itself. Must be planted in the ground. | 25 | Slow | |
Snow Pea | Shoots frozen peas that damage and slow zombies. | 175 (150 in Versus Mode, 100 inHeavy Weapon) | Fast | |
Chomper | Eats any zombie in front of itself, but is vulnerable while chewing. | 150 | Fast | |
Repeater | Shoots two Peas at a time. | 200 (150 in Versus Mode) | Fast | |
Puff-shroom | Nocturnal, shoots Spores at zombies up to 3 squares away from it. | 0 | Fast | |
Sun-shroom | Nocturnal, gives 15 Sun first, then eventually grows and gives 25 Sun. | 25 | Fast | |
Fume-shroom | Nocturnal, shoots fumes that damage all zombies up to 4 squares away from it and penetrates shields (Screen Doors, Ladders, etc.) | 75 | Fast | |
Grave Buster | Destroys the grave it is planted on, dropping money. Can only be planted on gravestones. | 75 | Fast (Very Slow in Versus Mode) | |
Hypno-shroom | Nocturnal, hypnotizes zombies and makes them turn around and fight other zombies. | 75 | Slow | |
Scaredy-shroom | Nocturnal, shoots long ranged spores. Stops shooting and hides when a zombie is adjacent to it. | 25 | Fast | |
Ice-shroom | Nocturnal, does 1 damage. Immobilizes all zombies on-screen which gradually recover. | 75 | Very Slow | |
Doom-shroom | Nocturnal, destroys all zombies in radius 3.5, then leaves a crater that can’t be planted on but will heal itself in 180 seconds. Destroys Lily Pads orFlower Pots underneath. | 125 | Very Slow | |
Lily Pad | Aquatic, allows other plants to be planted in water. | 25 | Fast | |
Squash | Waits for a zombie to get to the right or left of it, then squashes all zombies in that square. | 50 (75 inVersus Mode) | Slow | |
Threepeater | Shoots peas in 3 lanes (above, middle and below) | 325 (200 in Versus Mode, 400 inHeavy Weapon) | Fast (Very Slow in Versus Mode) | |
Tangle Kelp | Aquatic, captures and drowns the first zombie that gets near it. Only able to drown one zombie at a time. | 25 | Slow | |
Jalapeno | Burns all zombies in its row. | 125 | Very Slow | |
Spikeweed | Does damage to zombies that step on it and pops tires on Zombonis. Is destroyed by vehicles, Jack-in-the-Box Zombies and Gargantuar only. | 100 | Fast | |
Torchwood | Doubles the damage of all regular green peas that pass through it.Flaming peas deal splash damage in the same square of the zombie hit. Also uncovers fog in 1 1/4 squares above, below, right and left, negates frozen peas and, if the target zombie is frozen, it unfreezes them. | 175 | Fast | |
Tall-nut | Stronger than a Wall-nut and can’t be jumped over, but can be flown over. | 125 | Slow | |
Sea-shroom | Aquatic and nocturnal, shoots spores to zombies 3 squares away from it. | 0 | Slow | |
Plantern | Uncovers fog in a 5×5 area. | 25 | Slow | |
Cactus | Shoots spikes that deal normal damage and can stretch up high to pop balloons. | 125 (100 in Versus Mode) | Fast | |
Blover | Blows away fog temporarily and allBalloon Zombies. | 100 | Fast | |
Split Pea | Shoots one pea forwards and two peas backwards. | 125 | Fast (Very Slow in Versus Mode) | |
Starfruit | Shoots stars in 5 directions. | 125 (175 in Versus Mode) | Fast | |
Pumpkin | As strong as a Wall-nut and can be planted over another plant. | 125 | Slow | |
Magnet-shroom | Nocturnal, attracts all metal items on zombies in a 3 square radius. Reloads in 15 seconds. | 100 | Fast | |
Cabbage-pult | Lobs cabbages at the half the rate of aPeashooter for double damage. | 100 | Fast | |
Flower Pot | Allows a plant to be planted on theroof. | 25 | Fast | |
Kernel-pult | Lobs corn kernels that do light damage and butter that does double damage and immobilizes zombies. | 100 | Fast | |
Coffee Bean | Can only be planted on sleepingmushrooms and wakes them up. | 75 (25 inVersus Mode) | Fast | |
Garlic | Diverts zombies that bite it to the lane above or below. | 50 (75 inVersus Mode) | Fast (Very Slow on Versus Mode) | |
Umbrella Leaf | Bounces off all Bungee Zombies and can deflect basketballs launched by the Catapult Zombies in a 3×3 area. | 100 | Fast | |
Marigold | Drops silver and gold coins. | 50 | Slow | |
Melon-pult | Lobs melons at the half the rate of aPeashooter and does splash damage to all adjacent squares. Can hit groups of zombies. | 300 | Fast (Very Slow in Versus Mode) | |
Gatling Pea | Shoots 4 peas at a time. Upgrade ofRepeater. | 250(+200) in all 450 | Very Slow | |
Twin Sunflower | Produces 2 regular sun about every 3 seconds. Upgrade of Sunflower. | 150 (+50) in all 200 | Very Slow | |
Gloom-shroom | Shoots fumes 4 times per second in a 3×3 area and penetrates shields. Upgrade of Fume-shroom. | 150 (+75) in all 225 | Very Slow | |
Cattail | Aquatic, shoots spikes in any lane and pops balloons. Upgrade of Lily Pad. | 225 (+25) in all 250 | Very Slow | |
Winter Melon | Lobs frozen melons that deal splash damage, damage and slow zombies. Upgrade of Melon-pult. | 200(+300) in all 500 | Very Slow | |
Gold Magnet | Attracts all money and does not need a Coffee Bean, as it is diurnal. Upgrade of Magnet-shroom. | 50(+100) in all 150 | Very Slow | |
Spikerock | Does 2 damages per second to all zombies that step on it and takes 9 vehicles or Gargantuar smashes to be destroyed. Upgrade of Spikeweed. | 125(+100) in all 225 | Very Slow | |
Cob Cannon | Click to target where to launch a deadly corn cob, blowing up an area. Upgrade of 2 horizontally adjacentKernel-pults. | 500 (+100×2) in all 700 | Very Slow | |
Imitater | Allows you to have 2 of a plant in any level (except for upgrades). Recharge and cost depend on the imitated plant. Takes 1.1 seconds before imitating. | Depends on plant to copy | As the Imitated Plant | |
Explode-o-nut | Explodes when touches Zombies, only appears in Wall-nut Bowling and Wall-nut Bowling 2 | Free | None | |
Giant Wall-nut | Crushes a row of Zombies in Wall-nut Bowling 2, has 2x health more than aWall-nut in Big Time | Free, 50 in Big Time | None, Slow in Big Time | |
Giant Sunflower | Produces two regular sun about every 24 seconds. | 50 | Fast | |
Giant Marigold | Drops two silver or gold coins. | 50 | Slow |
List of Zombies:
Name | Image | Characteristics | Health |
Zombie | A normal zombie. | 10 | |
Flag Zombie | Moves slightly faster and signals a huge wave incoming. Can be customized with the Zombatar feature. | 10 | |
Conehead Zombie | Headwear Zombie, uses a traffic cone to protect itself. | 28 (18 forRoadcone) | |
Pole Vaulting Zombie | Vaulting Zombie, single jump; jumps over the first plant it encounters with a fiberglass pole that cannot be attracted by a Magnet-shroom. | 17 | |
Buckethead Zombie | Headwear Zombie, has a bucket that is extremely resistant to damage, but attractable by a Magnet-shroom. | 65 (55 forBucket) | |
Newspaper Zombie | Shield zombie, moves slowly at first, moves twice as fast and grunts after his Newspaper is destroyed. | 16 (8 forNewspaper) | |
Screen Door Zombie | Shield zombie, is not affected by Snow Peas and fire peas, unless the Screen Door is removed. Screen Doors can be taken away by Magnet-shrooms. | 65 (55 forScreen Door) | |
Football Zombie | Headwear Zombie, very durable, moves fast. Helmet can be taken away by Magnet-shroom. | 80 (70 for Football Helmet), | |
Dancing Zombie | Dances as it walks, summons Backup Dancers. Has a new look on the Game of the Year, DS, XBLA and PS3 Version (the one on the left is the old version). | 17 | |
Backup Dancer | Dances as it walks in groups of four. Can be re-summoned if leadDancing Zombie which is controlling it has not been killed. Has a new look on the Game of the Year, DS, XBLA and PS3 Version (the one on the left is the old version). | 10 | |
Ducky Tube Zombie | Only appears in the Pool. Is just as strong as the on-land version of the zombie of which it is a variation. It has Flag, Conehead, Bucketheadand ZomBotany Zombies variations. Is always Pool/Fog ambush zombie. | 10, 17, 28, 65 or 120 | |
Snorkel Zombie | Invulnerable to most plants (except Lobbed Shots, Tangle Kelp and Explosive Plants while underwater. Only resurfaces to eat Plants. Also appears in Zombiquarium. | 10 | |
Zomboni | Rides a Zamboni which crushes Plants, leaving an ice trail behind. | 58 | |
Zombie Bobsled Team | Only appears on an ice trail left by a Zomboni. Appears in groups of four in a Bobsled. After its Bobsled reaches the end of the ice trail, it will get off and walk normally. | 54 (10 per Zombie/14 for Bobsled) | |
Dolphin Rider Zombie | Vaulting zombie, single jump. While riding his Dolphin, he’s much faster. Dolphin will disappear after its jump. | 17 | |
Jack-in-the-Box Zombie | Carries an exploding Jack-in-the-Box and moves twice as fast as normal Zombies. It shakes while cranking it up. Its Jack-in-the-Box can be taken by Magnet-shroom. | 17 | |
Balloon Zombie | Floats over the ground. Protected from ground attacks; however, it can be blown away by Blovers & its Balloon can be popped by Cactus andCattail. | 11 (1 forBalloon and on the water) | |
Digger Zombie | Digs through the ground and appears on the left side of the lawn, then eats through your defenses from the left. Vulnerable to Magnet-shroom,Gloom-shroom, Starfruit, Potato Mine (Only when armed) and Split Pea. | 15 (5 for Digging Helmet) | |
Pogo Zombie | Vaulting zombie, makes multiple jumps. His Pogo Stick can be stolen by a Magnet-shroom. Also, he stops bouncing when he reaches a Tall-nut. | 17 | |
Zombie Yeti** | Runs away if not killed, drops 4 (5 if first time) Diamonds if killed. Appears after beating Adventure Mode a second time, on level 4-10. | 46 | |
Bungee Zombie | Steals a plant at random positions or drops zombies. An Umbrella Leaf offers protection to the surrounding area. | 23 | |
Ladder Zombie | Shield zombie, attaches ladder to defensive plants to let others go over them. Shield unaffected by Snow Peas and flaming peas. | 42 (25 for ladder) | |
Catapult Zombie | Attacks the last attack-able plant in a row, until it is out of Basketballs, or if there aren’t any Plants in the row, then moves forward and crushesPlants (if any). | 33 | |
Gargantuar |
Takes two instant kills, but Lawn Mowers, Pool Cleaners, and Roof Cleaners kill them instantly. Crushes Plants instead of eating them and throws an Imp when weakened. | 150 | |
Imp | Thrown by Gargantuars deep into your defenses after losing half of their health. | 10 (3 in I,Zombie) | |
Dr. Zomboss | Final boss, has double health in Dr. Zomboss’s Revenge. | 1,583 (3,165 in Dr. Zomboss’s Revenge) | |
Trash Can Zombie | Shield zombie, moves about 1/4th the speed of a Zombie, only appears in the PS3, Xbox Live Arcade and DS version. | 50 (40 for Trash Can) | |
Target Zombie | Only appears in Versus Mode. | 10 | |
Peashooter Zombie | Shoots Peas at plants, only appears in ZomBotany and ZomBotany 2. | 10 | |
Wall-nut Zombie | Takes high amounts of damage, only appears in ZomBotany andZomBotany 2. | 65 | |
Gatling Pea Zombie | Shoots 4 Peas at once, only appears in ZomBotany 2. | 10 | |
Tall-nut Zombie | Takes about 2 instant kills, except for Chomper, which eats it whole, only appears in ZomBotany 2. | 120 | |
Jalapeno Zombie | Explodes after a short time and destroys all Plants in the row, only appears in ZomBotany 2. | 17 | |
Squash Zombie | Squashes the first plant it comes near, moves faster than a normal zombie, only appears in ZomBotany 2. | 10 | |
Giga Football Zombie | Appears in the Plants vs. Zombies Web Version, in Survival: Endlessand Vasebreaker. | 150 (140 for Black Football Helmet). | |
Giga-gargantuar | Takes four Instant Kills, but Lawn Mowers, Pool Cleaners, and Roof Cleaners kill them instantly. Crushes Plants instead of eating them and throws an Imp when weakened. | 300 | |
Catapult Baseball Zombie | Unknown, though it must have the same health as Catapult Zombies‘. Only appears in Homerun Derby. | Unknown; possibly 33 | |
Baseball Zombie | Unknown, though it must have the same health as Normal Zombies‘. Only appears in Homerun Derby. | Unknown; possibly 10 |
Here is a video about some of the characters from the game above. Try to spot all of them:
Game Synopsis: Plants and zombies aren’t exactly what you’d call natural enemies, given the latter’s single-minded hunger for brains and the former’s complete lack thereof. Despite being brainless, plants apparently appreciate the hand that waters them, so when zombie hordes come to eat your brains, it’s Plants vs. Zombies. To protect your own gray matter, you create defensive fortifications around your house by cultivating a wide variety of cute, combat-ready plants to handle the goofy varieties of zombie attackers. Plants vs. Zombies is solidly rooted in the tower defense genre, but it grows and branches in such a charming, accessible way that almost anyone can pick it up and have a lot of fun.
The basic gameplay is pleasantly engaging, but it will take seasoned defenders a few hours before they can play legitimately challenging levels. Fortunately, Plants vs. Zombies rolls out new units and environments at a good pace, and the minigames, puzzles, and Survival mode offer some clever and challenging diversions. It’s a delightful game that is both addictive and accessible, and you’ll never look at your garden the same way again.
Screenshots:
TRAILER:
Personal Review: Variety and creativity take this basic mission structure and turn it into something special. Just when you’ve gotten your daytime defence strategy down, the zombies decide to attack at night and you have a whole new set of plants to manage. Within every level, new units come along that fit the new environments, and this steady trickle of new elements helps keep the gentle difficulty curve from becoming dull.
Still, tower defence veterans will have to endure a lot of simple, familiar action in order to find a real challenge, and the wait may prove too long for some.Each unit has a great sense of personality, and the first time you watch a dancing zombie moonwalk onto your lawn and summon his garishly dressed backup dancers, you’ll likely chuckle with amusement. The visual charm makes the game a pleasure to look at, and it helps keep things feeling fresh.
This game requires lots of strategy for completion upon levels. There are many modes and mini games which will surely keep veteran players entertainment and all the practice they need to become much better at the game.There is even a Zen Garden to water your plants and to help them become much stronger.I would recommend this game to strategy lovers and for people 12 and over.
Star Rating: